Abu Stij wrote:Samahiel wrote:
You're a member of Test you should feel ashamed for not knowing the answer to this. CCP makes MMOs that are about players organizing as much as possible themselves. Test was built to create community, tutorials, training aids, support, and common purpose for your pilots. It's not to big of a leap to expect you to do the same in dust. Jesus, no wonder you guys can't keep a coalition together.
To be fair, HBC fell started to fall apart when PL left and TEST though having Montolio as their leader was a good plan.
Baal Roo wrote:
What a nonsense argument. I'm not the developer of the game, and I don't care how poorly made EVE is. If CCP wants an FPS F2P game on consoles to survive, they have to learn to actually develop videogames, not develop half a game and wait for players to develop the rest of it for them.
This argument is far more nonsensical than Samahiel's. If you ever took the time to look at CCP's history, dating back to their first game which was a board game, they're all about making games that have a more social and inter-community based experience and not simply having a dull rehash of the same sort of game you just bought six months ago. It's called "the sandbox" for a reason, go watch the presentations CCP did at FanFest this year, and in years past, to realize the game isn't just about running around and shooting things, you're expected to build your community both inside and outside the game.
As a member of one of the larger Alliances in New Eden, its embarrassing to your alliance and corp mates that you haven't learned this simple and true fact. Stop being anti-social and learn how to work with your corp & Alliance mates over expecting things to be handed to you.
I hate to break it to you, but you're kind of ugly for a cheerleader.
Nothing you've said relates in any way whatsoever to the problems being addressed here. This has nothing to do with my corp, because my own corp is mostly insulated from the problems of CCP's **** poor game design. If you want new players from the console market to understand that the game is about more than just running around and shooting things, SOMEONE NEEDS TO TELL THEM THAT, and considering it's CCP that's looking to make a profit from people playing the game, it makes sense for it to be THEM.
If you want to do CCP's job for them, more power to you, but I expect more from a developer. It's sad that you don't.
KING SALASI wrote:My son is 13 he understands dust completely. This dude is just a stupid noob. Like i said before you need some type of intellect to play dust. Games like cod doesn't require thinking.
Lol noobs
Jah Bless
The difference is your son is your son. He's seen you play, he KNOWS there's more to it than what it seems on the surface. To the uninitiated, Dust 514 is just a random F2P game. They download it on a lark, and give it a few minutes of their time to decide if they want to bother with it. This doesn't mean they are "stupid," but I do suppose it means they are "noobs."
This isn't Eve Online where players come into it expecting to pay a monthly fee, and looking for the challenge that they've heard about from other PC players. This is a random console game, and the average player knows nothing about it. They boot the game up, play a couple matches, and make a call about whether or not they want to keep bothering. They have no investment in the game, and no investment in the Eve Universe. To expect them to just intuit that the game doesn't suck after having a completely sucky new player experience is silly.
You can be a smug prick and pretend like these people are idiots for not being fanboys who read the forums and follow dev blogs, but I think that has more to do with your own shortcomings than those of the players. Sure, maybe the guy in the video is an idiot, I don't know the guy and I don't know how much of his review is genuine, and how much is him trying to gain viewers (being a "personality" and such). What I DO know is that there is a LOT of basic information that every vet knows is important that CCP could go ahead and give the new players up front.
There's nothing wrong with showing a new player who boots up the client for the first time what it is that makes the game tick. There's no special medal for slogging through the crap to get to the gold, it doesn't make you smarter or more sophisticated than these other people, it just means you invested a bit more time into the game on either a hunch, or based on your knowledge of the Eve Universe.
Having a decent new player experience doesn't have to take away from the complexity or the sandbox nature of the game, and just laughing at a new player does nothing to help that new player see why it is that we all play this game.
We can be a bunch of smug assholes because we just happen to know more about the game, and CCP can continue that smugness if they want (as they have done so far). Honestly though, I'd rather CCP work to ENTICE new players to keep playing, and let those new players either stay or leave based on what they think of the ACTUAL game. Not do what they do now, putting up roadblocks and hiding vital information from them.
If CCP would give players the info they need up front about how the game works, we would be left with those who would actually want to play the game for what it is.